Helen Homework – 19 October 2016
Key Themes and Concepts of Lisa Nakamura’s Essay, Indigenous Circuits: Navajo Women and the Racialization of Early Electronic Manufacture
For me, personally, I found Nakamura’s essay to be quite intricate with a variety of themes and concepts that intertwined together to create her stance on electronic manufacturing. One of the themes that really stuck out to me was the idea that electronic manufacturing is comparable to analog mediums. She uses the idea of circuits and connections as modern means of weaving and craftsmanship. She then connected the social implications of these tasks to the Navajo women that were employed to create hardware in factories. Within this connectivity lies the reason as to why female employees of this work grew, despite the grueling working conditions in this industry.
Nakamura explains how circuits are similar to weaving. Weaving is an analog way of building the connections of materials to create an object. An example of this is basket weaving. Each piece is layered and threaded to build a connection. This connection is what makes the basket. The basket is then used in various different ways for a variety of reasons. This element of the themes and concepts of her essay stuck out to me. I like the comparison of electronics to analog mediums. I find that today a lot of people have a tendency to forget that all of these modern phenomena grew from analog techniques; we are able to create these because of things we’ve already discovered. We have merely evolved from primitive practices. Nakamura says, “Semiconductor manufacture was performed using a microscope and required painstaking attention to detail, excellent eyesight, high standards of quality, and intense focus” (925), all of which are things required in analog processes as well. In terms of the practice, nothing has changed. However, it is the product and technique itself that has evolved since primitive means of circuit building.
Nakamura points out gender as an element of this production. She uses her comparison to analog techniques as a way to justify this divide. From my understanding, because women are more successful than men in work that requires a very precise attention to detail while in less than desirable working conditions, the number of females employed in electronic manufacturing grew. Granted, there were women that could not perform well under the conditions, however, as a whole electronic manufacturing aided female employment.
As a separate theme, Nakamura touches on the role of gender in this line of work. She uses the same ideas employed to discuss gender as she does to discuss race. She connects this evolution from analog mediums to a specific group of people, the Navajos, who are more closely related to these analog mediums because of their rich cultures. These techniques are things that other cultures have long forgotten, but not the Navajos. This aspect of her paper is a separate theme but a main one, nonetheless. Together, race and gender are the two things discussed in terms of electronic manufacturing in Nakamura’s essay.
Helen – 21 October 2017
- Mozfest – Mozilla
- This week: media archeology
- 6,000 words
- What kind of journal can you submit it to?
- 3-5,000 world weekly blog post (total) – couple of paragraphs a week (500-1,000 words)
- SSSA – configurations
- Psychology of practice – Isabel
- Media Archeology
- Method of discovering for the digital
- The cold gaze
- Wolfgang Ernst
- History of the hardware
- History of the technology
- In this course: how to write about art technology
Helen – 4 November 2016
Initially when I read Nakamura’s essay, I was not as honed in to the negative racial and gender specific aspects of her argument. I’m not sure if this was me being naïve or having just missed such implication, however, I thought these Native American women were being praised for their skills. It was not until we discussed the text in class that I realized I was very wrong. I can now see how this line of work can hold negative racial and gender connotations. For this reason, I feel parts of my initial summary of the text is inadmissible for this blog post. However, I do find the parallels between weaving and circuit building to be quite fascinating. These parallels, to me, tie in more with media archeology. If media archeology is a method of discovery for the digital, these analog ways of creating are the initial discovery points for a lot of the digital. Everything had to start somewhere. Weaving and circuitry is a create way to blatantly see this initial point for discovery. Since the two are tied together in Nakamura’s essay, one can say that weaving is comparable to research. Nakamura points out how circuitry evolved from this historical form of art making. In turn, weaving was the method of discovery. It is how, as a society, we have been able to create these “woven” circuits. This same connection can, essentially, be built for anything. Everything digital that we have evolved from something. There was a whole other technique that influenced the production of something digital. With that, I feel it is important as creators to understand the lineage of what we are creating. For example, when I was in college, all of my prerequisite classes were analog art forms. I was required to take Drawing and Painting, along with various other analog art classes, before I was allowed to proceed further and take courses I found more interest in, like Digital Media or Photography. This was done so that each student could understand the analog basics before moving onto digital techniques because, at the end of the day, these digital techniques have all been evolved from analog ones. Dodging and burning a photograph is technique used in producing film. That same technique can be seen in its digital form in Photoshop. This is comparable to the parallels Nakamura makes between weaving and circuits. One technique exists today because of its analog existence yesterday.
- Start developing a reading list (4/5) and email it to Helen
- Look up “love” on social media – or another word
- How to understand relation?
- Anonymous submission of things you can’t say to love ones
- Site for anonymous submissions
- Sophie Cal – people write break up letter
- Petra Coral
- Rate Crawford
- Is there love in the technological embrace
- Hannah Fry – Ted Talk
- Chat roulette
- Mica Cardenz
- Documentary lady in love with Eiffel Tower
- Her (the movie)
- Marie Louise Sonngard
- Paul Serman – telepathic dreaming
- Start the interviews?
- Digital sociology
- Data practice, ecology of practice, computer interaction conference – What practices are you engaging with?
Joel – 11 November 2016
- If you took away from it, not the same but not anymore – Einstein about simplicity
- Wyvern Binding < visit
- How you enable the work and how you do the work
- Find a paper and communicate it back to us – bring back golden egg – what is the human contact? How can you bridge the gap? What is the use of the egg for people? Why? What’s the egg? What’s the use of it? Why would you care?
- Human use in holography – human interactions with holography – how to produce holography
- Chuck Jones – Evolution of the Artist *
- Marie Louise Sonngard
- Paul Serman – telepathic dreaming
- Digital Sociology
MONEY IS NO OBJECT:
I would want to create my own bracelet with my own technology, as oppose to using Arduino. I would want to build micro accelerometers and possibly add a heart rate monitor that could detect your heartbeat through your wrists. Most of the money would be used to research and create this technology. I would then mass manufacture this into bracelets that connected with the visual program. This would be through either Bluetooth or WiFi, which ever was the most robust for send a mass amount of data. I would want the wristbands to be light in weight and thin enough to not bother those wearing them. They would also need to be waterproof and sweat-proof. For the visuals, I would want there to be several options to chose from, one of which would be the “holograms”. For the visuals, I would want to work with artists and designers to create something that went along with the performers story. I want to offer both 2D and 3D visuals and then I would manipulate them to the artists’ standards.
-Using head motion – head movement vs. body movement
– MIT video about heart rate detection because of head motion
-“Holography is “lensless photography” in which an image is captured not as an image focused on film, but as an interference pattern at the film.”
-Hologram comes from the Greek work Holos, which means “whole”, and gramma, which means “message”.
-Dates back to 1947
-The technology advanced as light technology did and with the emergence of lasers.
-Its progression is dependent on light technology.
-“Holography is a photographic technique that records the light scattered from an object, and then presents it in a way that appears three-dimensional.”
-“Various types of holograms have been made over the years, including transmission holograms, which allow light to be shined through them and the image to be viewed from the side; and rainbow holograms, which are used for security purposes — on credit cards and driver’s licenses, for example.”
-“To create a hologram, you need an object (or person) that you want to record; a laser beam to be shined upon the object and the recording medium; a recording medium with the proper materials needed to help clarify the image; and a clear environment to enable the light beams to intersect.”
HERO OR HEROIN:
I really liked Seth Wulsin’s work because he resembles mine in the sense that it is not technically a hologram. Both Seth and I use other techniques to elicit a hologram. I really like how he used an analog medium to create his. I also think the mesh is beautiful and creates a different kind of hologram to the ones I created. His are more similar to the holograms we see on credit cards.
Xia’s work is very similar to Seth’s in the sense that he uses an analog technique to create his holographic effects. Xia uses colored pencils and draws on glass, which he then layers, to create his pieces. I would say Xia is a hero in the same way that Seth is. I like that both of these artists use other mediums to create holographic effects. In my opinion, it feels like they are helping to pave the way for this kind of art, which will continue to evolve as technology does.
Digital Domain is not one artist but a group of artists and visual creators that work together under one company. They are the ones responsible for the Tupac hologram that was exhibited at Coachella. I would include everyone on this team in my hero or heroin list because of the hologram they created for Coachella. I found it was so lifelike and really had the ability to move people, something I wanted to achieve in my own work. I remember getting texts the day this was exhibited and immediately going online to stream the set. That was the impact their creation had on their audience. I felt the piece was beautifully done. It was moving and enticing while also being remarkably accurate and realistic. The work they did on the Tupac hologram will not only go down in history but is also paving the way for holographic technology to be used in combination with music.
Helen Homework: Ch. 13 Figuring the Human with AI and Robotics – 15 November 2016
- Focus: machines that are humanlike
- Donna Haraway: all language is figural and made up of trips or “turns of phase” that invoke associations across diverse realms of meaning and practice; technologies are forms of materialized figurations, which means they bring together assemblages of stuff and meaning into more and less stable arrangements. These arrangements imply in tern particular ways of associating humans and machines
- What constitutes agency?
- Elements of humanness in contemporary AI projects: embodiment, emotion, and sociality
- Exception to the rule of situated robotics: disembodied intelligence by Rodney Brooks
- Rather than a symbolic process that precedes action, cognition must be an emergent property of action, the foundational orgs of which he takes to be navigated through a physical environment
- Embodiment is fundamental to intelligence
- “Affective computing would transform machines from slaves chained to the limits of logic into thoughtful, observant collaborators. Such devices may never replicate human emotional experience. But if their developers are correct, modest emotional talents would change machines from data-crunching savants into perceptive actors in human society. At stake are multibillion-dollar markets for electronic tutors, robots, advisers, and even psychotherapy assistants.”
- Emotion need for machine participation in the human world
- “The inability of today’s computers to recognize, express, and have emotions severely limits their ability to act intelligently and interact naturally with us.”
- Emotion need for rationality
- “Emotions were understood as processes in the general scheme of the body-as-machine.”
- Emotion can be detected by computers and are vital to a computers humanness
- Robots sensorimotor allow it to interact with its environment and build on those interactions
- Through interaction the machine learns, just as we humans do
- Child (machines) and mother (human)
- “Silicon and electrical circuitry as an alternative to flesh and blood…”
Helen: Books for Research – 15 November 2017
- Love and Other Technologies, Retrofitting Eros for the information Age by Dominic Pettman
- Look at the Bunny: Totem, Taboo, Technology by Dominic Pettman
- The Psychology of Romantic Love: Romantic Love in an Anti-Romantic Age by Nathaniel Branden
- Love in the Time of Algorithms: What Technology Does to Meeting and Matin by Dan Slater
- The Good Life in a Technological Age by Phillip Brey, Adam Briggle, and Edward Spence
- Technology and Values: Essential Readings by Craig Hanks
- Becoming Love-Machine: an easy on cognition and attentional technology: the making of aesthetic praxis by Cooley, Leon
Helen – 18 November 2016
Lucy Suchman discuss humanness in relation to technology in chapter 13 of her book. According to Suchman, embodiment, emotion, and sociality are the elements that generate humanness in contemporary AI projects.
From my understanding of her analysis of embodiment, Suchman is saying that the body helps humans understand the physical world. Through stimuli, we can understand our surroundings and build an intelligence about certain situations, places, people, etc. In order for technology to build this same kind of human intelligence it must have a way of physically interacting with the world. It must have a “body” to receive stimuli in the same way that humans receive it.
These stimuli are then understood and influenced by emotion, another humanlike characteristic. In order for the machine to react and build intelligence in a similar way to a human being, it must feel for a situation, an encounter, etc. Emotion is what removes a machine from being an object for computing and pushes it closer to being a device that understands and mirrors that of a human. Suchman quotes a news story from May 2001 in which a man named Piller says, “Affective computing would transform machines from slaves chained to the limits of logic into thoughtful, observant collaborators. Such devices may never replicate human emotional experience. But if their developers are correct, even modest emotional talents would change machines from data-crunching savants into perceptive actors in human society. At stake are multibillion-dollar markets for electronic tutors, robots, advisers and even psychotherapy assistants.” For this reason, emotion is essential to a machines ability to understand.
The last element of Suchman’s argument is sociality. Due to embodiment and emotion, a robot has certain sensorimotors that allow it to interact with its environment and, subsequently, build on those interactions. This ability to interact and learn is what makes a robot more human. Just as a child learns through its interactions with others, especially its mother, a machine learns through its interactions with the world and the humans it is present to.
As elements working together, embodiment, emotion, and sociality create a machines ability to be human. According to Suchman, in order for a machine to learn and be an intelligent being, much like a human being, it must be comprised of these three elements. These three elements are, arguably, what makes a person human and an intelligent being. They are what allow us to learn, feel, interact, understand, and, therefore, successfully live. Machines are no different if we desire for them to be like us; if we want them to be “human”.
Joel – 25 November 2016
- Simon Mann:
- Total War
- Based off of history – why?
- We’ve all lived through it – familiar
- Fascination with the past
- Truth stranger than fiction
- Based off of history – why?
- Power vacuum
- Soci-geographical – cultural struggle
- Parallels with current affairs
- Contemporary viewpoint; show history from the views of the time
- Strong pillars to give structure to game with historical context
- Characters bring you into the fiction so strong characters good for bringing you into the game
- History = change overtime
- Let history inspire you!
- Total War
- Meg Jayanth:
- World building: way we shape our worlds determines what you’ll get out of it
- 7 ways to make your art less racist
- “There is no such thing as a good stereotype” – Nkjemisin
- Difference between characters perspective and games; perspective so can have racist characters but don’t have to have racist game – ex: Sopranos and the Wire – terrible characters (power hungry) but the show doesn’t let them get away with it
- Laura Pilloway:
- Work within limitations – set boundaries and break them
- Player immersion
- Give player a virtual body
- Eyes and body parts in right place (more realistic)
- Accuracy provided comfort for players
- Correct scale helps player feel apart of the world
- Large amount of discomfort solved by making gradients for shared lines beneath the player
- Constant horizon line – reference grounds players
- Aim high but be flexible
- Don’t sacrifice visual quality
- Understand why things do and don’t work
- Test VR on fresh eyes
- Tale of Tales – Harvey and Samyn:
- Put player in character in an environment
- Sunset: only see body through reflection throughout game
- Analog art = share space; digital art = share time
- The Pearly Gates of Cyberspace by Margaret Wertheim
- Projected what player sees on screens – way to get people hooked in a public space, way to engage users, breaks shyness
- academia.edu – to find journals
- Email egg to Joel and 3 questions (answer and email)
- Homework for break:
- Email hero or heroin!
- On 1st class after break, submit your documentation of your correspondence with hero or heroin
- Narrative of some kind, don’t just send him emails
Joel Interview Questions:
- Allison Wade Questions:
- Why paintings as opposed to other mediums?
- How were you able to turn your heartache into art?
- How did you go about picking these phrases instead of other parts of the messages?
- What is your take on the way technology is affecting love?
- Have you ever been ghosted? If so, how can that be portrayed through art in a way that these messages have been portrayed?
- Was it hard to look over these messages? Did that affect your ability to create your work? Did it drive you?
- Did you meet any of these ex’s online?
- Do you think the nature of these messages would have changed if you had?
- Was creating this series therapeutic?
- What was your thought process/process for this piece?
- Why do you think people gravitated towards this series? It seems as it it cultivated a lot of press.
- The cult: the beginning of this project came after, she hadn’t been contacted
- What advice would you give modern love with regard to what you’ve discovered about modern relationships?
- What advice would you give artists today that are interested in your same subject?
- Breakups can be quite debilitating. How would you advise young artists that are feeling crippled by their own heartache?
Helen – 2 December 2016
What approaches does the writer/artist take?
Here the write takes more of a critical approach to the use of holograms. Freeman criticize corporations for monetizing the death of artists. For Freeman, the use of Tupac and other diseased artists is confining. These artists can only perform what corporations have dictated. The way that I understood the article is that an artist takes creative control over their performance. They chose the songs to be performed, the settings of the stage, etc. However, since they have passed, they are unable to do this. It takes away from the authenticity of the performance. He references Walter Benjamin’s definition of aura and how these holograms lack said aura. Audience members are not actually experiencing a live performance; however they react and participate as if they are. This desire to relive the past is what corporations get to monetize off of.
What methods/methodology do they use?
What aspects of the work do they discuss?
Freeman discuss the authenticity of the work and uses other holograms to compare against the Tupac hologram at Coachella. He also employs the use of various articles and researchers to support his claims.
What academic community does the paper belong to?
In a way, art history. It looks at past performances and artists and a critical and analytical way. It also falls under the topic of new technologies because it is, not only, criticizing the artist’s legacy, but also the use of holograms in this fashion.
- The uncanny
- Post Human – Rosie Bidotie
- Figuration as a method – How figuring something and how to refigure?
- Evernote, Melody – note taking app – scrivener (scriv notes?)
- Oliea Ciliana ? – artist to look up
- For Break:
- Mini prototype to exhibit when we get back – something to show
- Make an online forum for “goodbyes” or breakups, etc?
- Do some research
- Mini prototype to exhibit when we get back – something to show
- Sophie Calle – artist about breakups
- Intimate bodies
- Jane Prophet – Manifestations
- Check website!
- Julian Waring – UK Artist
- Break up phrases
- Miranda July: You, Me, and Everyone We Know – Film
- What approaches does the writer/artist take?
- What methods/methodology do they use?
- What aspects of the work do they discuss?
- What academic community does the paper belong to? (E.g. art history/new materialism/ software studies)
- Project Ideas:
- Same mouse repel idea with a kinnect
- Touch the bubble and see if it repels or attracts
- If attracts becomes larger and readable
- Same conceptual idea
- Feel the rejection and the attention
- Way to make real life feeling shown digitally and way to elicit the feeling
- Get down to 1 relationship
Joel – 20 January 2017
- Chaos communication conference
- Talk about the Gameboy
- Josha Machine Dreams
- Send blog link
- Do interview and put online
- Say something about end of year project
- Build small model of project for end of year!
- How do other peoples work make you feel? Put online when go to shows
- Concentrate on the drawing for and of paper model
- How did the interview make you feel?
- In interview, as why!
- Is there an emotional thing? What in you past made you go down this route?
- A Win Without Pitching Manifesto
- Sublime text
- Emotion – Knowledge
- Kanopy – the last art film
- Emotion – Knowledge
- Say artwork in a sentence
Helen – 27 January 2017
Love and Technology Research
The topic of my research is love and technology. Through my work, I hope to reveal the ways in which technology has altered and affected the relationships we, as human beings, have today. I aspire to do this through speaking with people and understanding the different ways in which technology has altered or affected the romantic relationships they have with others. With all of this in mind, I began by delving into the mysteries of online dating. How do we conduct ourselves online and approach potential future partners? How do we go about making the other person feel as if they want to and are comfortable enough to meet us in person? Why do we meet others in person? What tactics have worked for us and what tactics have not? These are some of the many questions I kept in mind while conducting my research.
When thinking about how to tackle my research, I began thinking about what aspects of online dating intrigue me. Is it the initial contact? Or how about the act of “swiping” away at love? I started by asking those around me about their experiences. This became an interesting research practice for me. I began noticing how hesitant people were to share their most miniscule conversations. They were embarrassed or even ashamed of the messages they sent and had received. Many people felt the need to make excuses for their encounters. “That was a known robot I was talking to,” or, “I was just fucking around,” became the redundant messages I would receive after each conversation. Some were even too embarrassed to send anything at all, even if they started dating the people they met online. “I deleted my account,” or, “I can’t seem to log on,” became redundant excuses. I started to wonder why people felt so ashamed of their conversations. What made these conversations any different from the ones my best friends would relay to me about their first dates? What were they hiding? What makes these conversations so intimate, especially when some of these conversations became so minute that they never even met or spoke again? With these questions in mind I began reading through some of my friends’ more intimate conversations. Most of these conversations were fairly basic. They would ask normal first date questions like, “Where did you grow up?” or “What do you do?” For some, these introductions soon led into more in depth conversations where you see each person open up more and become more comfortable. For others, their initial contacts remained just as distant as their first ‘hello’. These moments are what I was interested in.
After my initial reading of these conversations, I decided to read them through again, but this time I would compare the text messages my friends sent me as excuses for their conversations. This pointed me to the conversations that held the most weight in their eyes. In my mind, I rationalized by believing if they felt the need to emphasize something to me about these conversations, then they must have felt something more about these conversations. I looked into these ones as potential messages to use in my project, since I could not use every dialogue I received.
I then took the conversations I selected and compared the conversations where people had not met to the ones where people did meet. For a lot of these conversations, at first glance, they appear nearly identical. A lot of the conversations have the same start and the same questions. However, somewhere in these messages things shift. Someone begins to become less interested or continues to keep their guard up, even if they are asked to meet in person. In my comparison, I found some vital turning points in the conversations; moments where I felt the conversations either led to meeting or remained distant. I then selected phrases and questions that stuck out to me. Ones that I felt could show this shift or change in their dialogue.
As a means to display this point in conversation visually, I decided to create a program that could visualizes these exchanges. In my piece there are ellipses made out of text that feature the key and pivotal moments I found in the conversations I received. These were the moments I saw the conversations shift or change. The ellipses represent the wholeness of love, something we are all looking for when entering the world of online dating. Sometimes this love is for a night and sometimes it is for longer. Regardless, we all go online to find a mate in an attempt to find some form of love. Some of the texts are white while others are red. This was an attempt to starkly visualize the different conversations; the ones that lead to real world dates, and the ones that remained merely online. As you move the mouse around the screen, you will notice the white ellipses repel the mouse when the two come in contact with each other. This is an attempt to replicate the act of rejection that could be felt throughout these conversations.
If I were to continue to evolve this piece, I would want to make the red conversations white, so that you could not tell the difference between the two initially, and I would want them to become attracted to the mouse. In time the conversations would lose their attraction to show the fading away of relationships. In the end, only one ellipse would remain attracted to the mouse, just as we end up with one mate in life in the end.
- Thinking about the computation – the algorithms of online dating
- Could you evoke someone to love someone through technology?
- What would the love algorithm look like?
- Game of Love – Compare to the Game of Like
- 1990 Is There Love in the Telematic Embrace
- Remote Sensing in Cybernetic Love (Can find online)
- Roy Ascot – Essay online
- Article about Siri
- Think about what we will do next for the project!
Helen – 10 February 2017
Habitual New Media by Wendy Chun – Reading Summary
In Chun’s writing, she discuss habit and you. Habit in the sense of being something that we do repeatedly. It is something that is done again and is apart of our normal, it is apart of us. She then connects this to the term addiction and disuses how habit has become addiction; it has become something of a loss in today’s society, as addiction is defined by Chun has a loss. She also discusses the varying definitions of you. You can be both one person and multiple at the same time. Technology and the internet has helped shape this definition of you because nowadays we are referring to a bigger audience. Both of these topics are used by Chun to define new media and analyze its affects on modern society.
Habit, from my understanding of the text, seems central and pivotal to modern life. Habit is the basis for everything. It affects how we live, what we do, who we become, even our health, according to Chun. With that being said, when we relate it to technology, habit becomes all that we are in technology. It determines what we do online, if we open an email or not, how we spread viruses, how we interact with the world through the web, etc. However, Chun analyzes habit through addiction. She references how habit has become something of a loss. It is as if we are missing something. That is what technology has become to us. We have become addicted to our devices and if we don’t have them, we feel the loss; we feel the withdrawals. That is why information and viruses spread so quickly online. Human beings are glued to their technology, making it easy to pass information from one person to the next. Chun continues to compare habit to other aspects of our lives. For example, she talks about how we adapt to those around us. Therefore, other people’s habits become our own. That same theory holds true online. Since human beings are easily influenced, other’s habits, which are portrayed online, become our own. This is how things spread.
Chun also discusses the definition of you, a topic I found to be very interesting. In her writings, she discusses how you can be both singular and plural. With technology, we have been able to grow this definition of you because our audience is rapidly growing. She also uses you as pun to reference N(YOU) media. I enjoyed her play on words. For me, this you trigged the idea of the multiple selves, or the multiple yous. Technology and the internet has enabled us to no longer be a single, but to be a multiple. We are several people, just as you now refers to several people. I’m not sure if this tie was what Chun was initially talking about, but it is something that sparked an idea for me. It had me thinking about how the singular has now become the multiple. With that being said, it appears that technology is altering the definition of words we already knew. Habit has become addiction. You has become you all. However, we don’t change the way we reference things. We have just adapted, which is something Chun pointed out that humans do.
Online Dating – Speed Dating: The Connections Between the Two
Last week, I was convinced by one of my flatmates to try speed dating. At first I was hesitant but then I started to wonder how this older form of dating correlated to modern forms of dating. Since this speed dating event had a technological aspect to it, I was interested. Basically, you attend the event and you are given a number, which is generated using a random number generator. This number is how people can remember you, along with your name. You have 4 minutes with each person and at the end of 4 minutes the guys get up and move from one table to the next; all in sequential order. At the end of the event, you have a login and a password. With this, you go online or on their app and you are given a dashboard with everyone’s name, picture, and number. You then have the option to select friend, yes, or no. If you mutually match with someone, then you are able to speak to them through the site or the app. The rest is very similar to online dating. This had me thinking, however; were apps line Tinder and Bumble designed off of this structure. In a way, speed dating is like modern swiping. You get a “picture” of the person and then a “bio”. The “picture” is them sitting in front of you in person. The “bio” is the quick words they iterate in the brief 4 minutes that they have. Each person keeps moving along as if we are swiping them away. We can also decide yes or no about this person, much like you do on dating apps. Both processes are fairly quick. You sit there and within a couple of hours you are “matched” with potential partners. What makes them different? You can be whoever you want when speed dating. Sitting there in person is much like being an avatar. You can’t possibly convey every aspect of yourself in 4 minutes, much like you can’t in the seconds you are given each time someone views your profile. Granted, it is harder to catfish during speed dating because it is an in person event. Online, you can hide behind the screen. This begins to enter the idea of the multiple selves. However, during speed dating, you can essentially pretend to be whoever you’d like to me. It’s easy to make up a 4 minute lie. Both forms of dating seem quite impersonal. Its such a quick amount of time that you cannot possibly get to know someone properly. You have to both agree to go on a date in order to actually get to know each other. In a way, this makes me believe that sites like Tinder and Bumble were based off of this structure. However, how do we change what isn’t working? I think that we must first begin by understanding what isn’t working. In my experience, that is the impersonal. It is because we aren’t actually getting to know each other. But then again, there are sites like Match and EHarmony that strive to ensure that 2 people are actually compatible through a series of questions. But what is missing from these 3 different forms of dating? What aspects of it have we just not gotten quite right? This is not something I can answer right now, but more something I can merely speculate about. For me, I believe it is this element of the impersonal. But then we can question how do we build that gab? How do we build a bridge between reality and the digital world? What makes the impersonal personal
- The Filter Bubble – Book to read
- Technology is promiscuous – Chapter 1 of reading
- monoskop.org – PDF Readings
- Nicholas Maigret and Maris Roszkowska Predictive Art Bot – LED text on fans – Check out this piece in relation to the Processing sketch I created to display my research
- Dating as a network – How did love exist before “technology”? – Where is the line drawn? What makes technology technology? – Additivist Cookbook?
- Tinder is discussed when it doesn’t work – technology is discussed when it is flawed
- Sociological theory that you decide whether you like someone in the first 7 seconds of meeting them – basis for speed dating and for online dating
- Speed dating used random number generator, which is relatable to the number generated for Tinder
- Phone as an artifact – relatable to the artifacts of love used throughout ancient forms of dating
- Speed dating, people become apart of an array – online dating, people also become apart of an array
- What are the artifacts of online dating?
- Promiscuity of the phone – all of these people are already loaded onto the app
- Chun – Network – Promiscuity in the network and in the algorithm
- Did love ever exist without technology? Did we ever exist without technology?
- Queering the Non Human by Myra Hird – Reading to look at
- Cross platforms – the ways in which people move through these networks – you can find people on several different dating apps
- Techgnosis by Erik Davis- Book to read about spirituality and can connect it to the spirituality of love
- Networked Affect – Book to read
- Do an experiment in the workshop – Helen will email reading
- Detail proposal for dissertation for when we come back
- Literature review due next class
Joel – 24 February 2017
- Technology is trying to get back to nature; we create nature through technology
- Use whole text for project and have the tipping point be the interaction; flower – text blossoms; pulse like a heartbeat; pile of “leaves” – when the relationship breaks up the text breaks up
- Momento mori
- Does the submission process need to be there?
- What does it add?
- Maybe spend more time on the interaction aspect of it – the output
- Experiment with how much text will show up – how much text can I get on the screen?
- Swiping – swipe the conversations – interaction
- People are swimming – this gesture – simple movement – but the emotional and human impact of this simple gesture is life changing – swipe and thats an entire branch of possibilities in human life
- Person is going to navigate the data set – one story is a focus at one time
- Voice synthesis – have the text be spoken – make it multi-sensory – can play with the gender roles – small ones are more quiet or slower but the bigger and more important ones are louder or faster
- Sphere become attracted to each other and stick to each other and create a blossoming affect
- Camera angles – walk through a room of text and use and iPad to navigate and swipe
- Start collecting the data – post posters around campus and make an online forum – use some of the funny lines I’ve already collected to draw attention to the posters
- No input; swiping; keep ellipses; think about voice; blossoming of text; resolution experiments one a 1080 screen – how much text and how big will it be; work on graphical metaphor – how does it build up?; start on paper and make stop motion animation to test how the graphics will look and be
- Jessica Walsh – artist – relationship documented – 40 Days of Dating
28 February 2017
Helen sent this to me via Slack. I couldn’t help but chuckle when reading about Romantimatic. This is an interesting way to understand love and technology. This app sends automatic love notes to your person of interest. It is a very disconnected way to showing your emotions to someone you are interested in. What caught my attention is how the person on the other end would not have a way of knowing that this is merely an automated message. To them, it is as if the sender actually took the time to type this out. Does the message lose its meaning because the user had it sent through an automated service? What makes this different that auto reply emails? This is a point of curiosity and interest for me. I’m not sure where it will take me yet, but this is definitely something interesting to reflect on. Thank you for sharing Helen!
Diane also sent me an interesting piece that I took a great deal of interest in. I really liked the visual setup of this piece. It reminded me a lot of what we spoke about in Joel’s class last week about my piece. I want to potentially use this as inspiration for the visual setup of my piece.
3 March 2017
I have set up an email account and Tumblr page for people to submit their stories or online interactions. The email is email@example.com and the Tumblr is modernlovetales.tumblr.com. I have reached out to blogs that post Tinder conversations and asked for their help to get some momentum going on my blog submissions. Hopefully some of them will kindly share my URL so I can get a collection of submissions from around the world.
Joel – 3 March 2017
- Make Twitter for Modern Love Tales
- OFxBox2D – Use for piece
- ofaddons.com – place to find siddons for openFrameworks; goes through Wiki everyday
- Talk to Pete about what projector I’ll be able to use
- Post video of program & screen grabs
- Different language voices?
- Make stop motion prototype – make it on paper and just try
- Keynote good for prototyping
- Pen and paper first and then maybe try Keynote
Helen – 10 March 2017
- Jason – Chris Salter: technoscience enables art; art creates itself
- Diane – both anthropocentric; Wei more philosophical approach – uses science and technology to explore philosophy, Chris uses it to explore art; both very highly detailed accounts of what they did; both draw on performance and experience (performance in the world)
- Helen – computation has both ethics and aesthetics
- For my project: maybe move away from the MFA aspect of things on the Tumblr page; the act of submission can be another exploration of intimacy online.
- Reach out to more successful blogs about getting people to submit
- Look into creating a brand for this page
16 March 2017
The blog Tinder Nightmares kindly posted my request to share my message. Hopefully this will help generate some submissions!
I also reached out to the Last Message Received to learn more about how she has created such a successful blog. Sorry for the typos!
Sadly no other blogs have responded to en inquiries and requests. If any other ones do, I will be sure to post about it!
Joel Homework – 17 March 2017
Joel – 17 March 2017
- Look into writing in in p5.js
- Swipe can send osc message
- Touch osc
- Start building the system
- the coding train – youTube
- Do physics in matter.js, p5.js
- Save conversations as .json files
- With matter.js do chains of text and look up chain demo
- Figure out how to work gitHub
Helen – 24 March 2017
- Lauren Berlant – artist to check out
- Emotions in society
- Digitizing emotions – becoming cyborg in a way
- Work on thesis proposal and send to Helen before we get back
- Describe 3D model in 3 different ways – writing exercise