Computational Arts MFA Blog

Cyber-Selves Searching for Love Images and Video: 

Dissertation + Exhibition Piece

My final project, Cyber-Selves Searching for Love, is heavily connected to my dissertation piece. Essentially, I aim to create a program that opens up a discussion about the research I have been conducting over the year. These ellipses feature the conversations I received from some of my willing participants, as well as some of my own experiences from online dating apps. This piece is meant to supplement my research through, what I argued to be, the most intimate forms of our “multiple-selves”; the self we are when using online dating apps.

The “multiple-selves” is a theory that each individual embodies multiple versions of themselves. There is a self that exists is cyberspace or the internet, which I refer to as our “cyber-self.” In contrast, there is a self that exists in the physical world, which I refer to as our “physical-self.” Without always being conscious of it, these selves differ from each other. This difference can either be immense or fairly minute. Granted, there are situations where this difference is completely conscious and deliberate, however, most of the time, most people are unaware of the fact that they have different versions of themselves to display to the public.

Cyber-Selves Searching for Love sheds light on the most intimate version of our cyber-self through visualizations and audio. Each screen shows a series of messages either sent or received by the participant. A pair of messages continuously remain static at a random location on the screen. Users can double tap the Trackpad to enable the audio functions of the program. If they do not care to read or hear more about the conversation, they can swipe left to filter in a new set of messages from a different conversation and a different pair of online dating app users. If they are interested in knowing more about the conversation on the screen, they can swipe right and a new set of static messages will be placed at a random location on the screen.

Although I am exemplifying only one aspect of our multiple-selves, it is the version of the self that helped me understand the multiple-selves and how our cyber-self differs from our physical-self. Whilst being fundamental to my research and my dissertation, my piece aims to create an immersive environment that is conceptually driven and allows users to reflect on the idea of the multiple-selves and how they are reading the most intimate version of someone else’s cyber-self.

Cyber-Selves Searching for Love Instruction Video: 

Cyber-Selves Searching for Love References: 

hammerjs/jquery.hammer.js: hammerjs/touchemulator: thebird/Swipe:
colinbdclark/osc.js: genekogan/p5js-osc:

Has a bunch of Examples:

Hammer.js Examples:
Example of Hammer.js swipe: (but this one uses document.body which means swiping is enabled anywhere on the screen)
Example of Hammer.js swipe: (only moves box)
Example of Hammer.js gestures:
Example of Hammer.js swipe velocity: Example of Hammer.js swipe image: Example of Hammer.js gesture detection:

Example of Hammer.js swipe single box:
Example of Hammer.js swipe one in a line:,,

Example of Hammer.js swipe and drag: Example of Hammer.js touch:
Example of Hammer.js select and move:

p5.js/JavaScript Examples:
Example of p5.js (“Soft Body”) node: Example of writing text on canvas:
Example of createImage():
Example of createGraphics(): Example of drawTarget():
Example of p5.js Objects: (see jitter folder) Example of p5.js Interactivity:
p5.js List of Examples:
Example of Array of Objects:,

Example of Array Number Count:,
Example of Objects:
oninput Example:

onchange Examples:,

Example of selecting an item and manipulating it:

Reference Pages:
Processing Strings and Drawing Text:

Daniel Shiffman “Programming from A to Z”:
OSC Simple Guide:

p5.js Reference Pages:
p5.js Reference Page:
p5.js Overview: Beyond the Canvas (pointers, createCanvas, createElement, etc.):
Convert Text to Images with JavaScript:,

JavaScript Basics: Processing to p5.js:

Hammer.js Reference Pages:,,,,

DOM Reference Pages:
Intro to DOM manipulation and events:
p5.dom: Touch Events:

p5.Speech Reference Pages:

Specific Reference Pages:
JSON Specific Reference Pages:


DOM Specific Reference Pages:
DOM Style Left:

Node Specific Reference Pages:

CSS Specific Reference Pages:
CSS Text:
Pointer Events: user-select:

HTML Specific Reference Pages:
HTML5 Canvas: HTML <ul>: HTMLElements:,
HTML <div> Tag:
HTML Event Attributes: HTML Global Attributes: HTML Class Attribute:
HTML id Attribute:
HTML DOM Style Object:
Style clip Property:
Style animationFillMode Property:
Style animation Property: Style position Property: document.getElementById():

US/docs/Web/API/Document/getElementById document.querySelectorAll():

US/docs/Web/API/Document/querySelectorAll document.getElementsByClassName(): KeyboardEvent keyCode Property:

HTML DOM Events:
Making and Moving Selectable Shapes on and HTML5 Canvas: A Simple Example:

p5.js/JavaScript Specific Reference Pages:
Instance Container (document.body):
Positioning your canvas: .offSet():
JavaScript HTML DOM Elements:
p5.js changing data types:
int(): Math.floor(): Logical Operators:
Operator Precedence: JavaScript Arrays:

JavaScript umber toString() Method:

parseInt(): US&redirectslug=JavaScript/Reference/Global_Objects/Array/map

Array.from(): US/docs/Web/JavaScript/Reference/Global_Objects/Array/from

findIndex(): indexOf(): Array.prototype.some():

oninput Event:
onchange Event:

How TO – JavaScript HTML Animations:




Hammer.js Specific Reference Pages:
Hammer Positions: Hammer.Manager: Hammer.Swipe(options): Touch-Action:,
Touch Emulator: Hammer.Tap(options): Hammer.Press(options): Emulate touch on desktop: Recognizer:

jQuery Specific Reference Pages:

Event object: event.currentTarget:

Processing Specific Reference Pages:

Hammer.js Forums:

How to use Hammer to swipe: hammer-to-swipe

Hammer.js get DOM object where event was attached: attached

How to return X and Y coordinates when using jquery.hammer.js: jquery-hammer-js & y same as element .left/.top in Hammer.js 2.0?: jquery-hammer-js

Is there a deltaX/deltaY of last event fire?:

Selecting select option triggers swipeleft event with mouse:

Delegating Hammer.js events with jQuery:

Why is Hammer executed when ‘touchstart’ was stopped:

Does hammer.js handle touchmove?: hammer-js-handle-touchmove

Selecting select option triggers swipeleft event with mouse:

HTML/CSS Forums:

Calling CSS in JavaScript:

How to create a <style> tag with JavaScript: create-a-style-tag-with-javascript

Is there anyway that I can give a div a function in p5.js:

p5.js/JavaScript Forums:
What’s the best way to generate image from text using JavaScript and HTML5 APIs?: html5-apis-cik6k8rbj01izxy53619llzzp

How can I generate an image based on text and CSS?:

Equivalent of pTouchX/Y for objects in ‘touches[]’: Array of Images p5.js:

What’s the best way to convert a number to a string in JavaScript?: in-javascript

JavaScript get number from String: number-from-string

How to find a number in a string using JavaScript:

How to extract number from a string in JavaScript:

Regex using JavaScript to return just numbers:

VBA. How to find position of first digit in string: how-to-find-position-of-first-digit-in-string

How to convert all elements in an array to integer in JavaScript: javascript

How to convert a string of numbers to an array of numbers?: numbers

How do I convert a string into an integer in JavaScript?:

Converting string to integer C: integer-c

How to find the array index with a value?: find-the-array-index-with-a-value

Get the index of the object inside an array, matching a condition: a-condition

Loop through an array in JavaScript: an-array-in-javascript

Objects move position automatically when trying to select all on mousedown (Fabric.js): select-all-on-mousedown-fabr

How to select and move an object to mouse position?: select-and-move-an-object-to-mouse-position-javascript.134116/

JavaScript iterate object:


Helen Homework – 19 October 2016

Key Themes and Concepts of Lisa Nakamura’s Essay, Indigenous Circuits: Navajo Women and the Racialization of Early Electronic Manufacture

            For me, personally, I found Nakamura’s essay to be quite intricate with a variety of themes and concepts that intertwined together to create her stance on electronic manufacturing. One of the themes that really stuck out to me was the idea that electronic manufacturing is comparable to analog mediums. She uses the idea of circuits and connections as modern means of weaving and craftsmanship. She then connected the social implications of these tasks to the Navajo women that were employed to create hardware in factories. Within this connectivity lies the reason as to why female employees of this work grew, despite the grueling working conditions in this industry.

Nakamura explains how circuits are similar to weaving. Weaving is an analog way of building the connections of materials to create an object. An example of this is basket weaving. Each piece is layered and threaded to build a connection. This connection is what makes the basket. The basket is then used in various different ways for a variety of reasons. This element of the themes and concepts of her essay stuck out to me. I like the comparison of electronics to analog mediums. I find that today a lot of people have a tendency to forget that all of these modern phenomena grew from analog techniques; we are able to create these because of things we’ve already discovered. We have merely evolved from primitive practices. Nakamura says, “Semiconductor manufacture was performed using a microscope and required painstaking attention to detail, excellent eyesight, high standards of quality, and intense focus” (925), all of which are things required in analog processes as well. In terms of the practice, nothing has changed. However, it is the product and technique itself that has evolved since primitive means of circuit building.

Nakamura points out gender as an element of this production. She uses her comparison to analog techniques as a way to justify this divide. From my understanding, because women are more successful than men in work that requires a very precise attention to detail while in less than desirable working conditions, the number of females employed in electronic manufacturing grew. Granted, there were women that could not perform well under the conditions, however, as a whole electronic manufacturing aided female employment.

As a separate theme, Nakamura touches on the role of gender in this line of work. She uses the same ideas employed to discuss gender as she does to discuss race. She connects this evolution from analog mediums to a specific group of people, the Navajos, who are more closely related to these analog mediums because of their rich cultures. These techniques are things that other cultures have long forgotten, but not the Navajos. This aspect of her paper is a separate theme but a main one, nonetheless. Together, race and gender are the two things discussed in terms of electronic manufacturing in Nakamura’s essay.

Helen – 21 October 2017

  • Mozfest – Mozilla
  • This week: media archeology
    • +benefit
    • +problem
  • Dissertation:
    • 6,000 words
    • What kind of journal can you submit it to?
  • 3-5,000 world weekly blog post (total) – couple of paragraphs a week (500-1,000 words)
  • SSSA – configurations
  • Psychology of practice – Isabel
  • Media Archeology
    • Method of discovering for the digital
    • The cold gaze
    • Wolfgang Ernst
  • History of the hardware
  • History of the technology
  • In this course: how to write about art technology

Helen – 4 November 2016


Initially when I read Nakamura’s essay, I was not as honed in to the negative racial and gender specific aspects of her argument. I’m not sure if this was me being naïve or having just missed such implication, however, I thought these Native American women were being praised for their skills. It was not until we discussed the text in class that I realized I was very wrong. I can now see how this line of work can hold negative racial and gender connotations. For this reason, I feel parts of my initial summary of the text is inadmissible for this blog post. However, I do find the parallels between weaving and circuit building to be quite fascinating. These parallels, to me, tie in more with media archeology. If media archeology is a method of discovery for the digital, these analog ways of creating are the initial discovery points for a lot of the digital. Everything had to start somewhere. Weaving and circuitry is a create way to blatantly see this initial point for discovery. Since the two are tied together in Nakamura’s essay, one can say that weaving is comparable to research. Nakamura points out how circuitry evolved from this historical form of art making. In turn, weaving was the method of discovery. It is how, as a society, we have been able to create these “woven” circuits. This same connection can, essentially, be built for anything. Everything digital that we have evolved from something. There was a whole other technique that influenced the production of something digital. With that, I feel it is important as creators to understand the lineage of what we are creating. For example, when I was in college, all of my prerequisite classes were analog art forms. I was required to take Drawing and Painting, along with various other analog art classes, before I was allowed to proceed further and take courses I found more interest in, like Digital Media or Photography. This was done so that each student could understand the analog basics before moving onto digital techniques because, at the end of the day, these digital techniques have all been evolved from analog ones. Dodging and burning a photograph is technique used in producing film. That same technique can be seen in its digital form in Photoshop. This is comparable to the parallels Nakamura makes between weaving and circuits. One technique exists today because of its analog existence yesterday.

Class Notes:

  • Start developing a reading list (4/5) and email it to Helen
  • Look up “love” on social media – or another word
  • How to understand relation?
  • Anonymous submission of things you can’t say to love ones
  • Site for anonymous submissions
  • Sophie Cal – people write break up letter
  • Petra Coral
  • Rate Crawford
  • Is there love in the technological embrace
  • Hannah Fry – Ted Talk
  • Chat roulette
  • Didonics
  • Mica Cardenz
  • Documentary lady in love with Eiffel Tower
  • Her (the movie)
  • Marie Louise Sonngard
  • Paul Serman – telepathic dreaming
  • Start the interviews?
  • Digital sociology
  • Data practice, ecology of practice, computer interaction conference – What practices are you engaging with?

Joel – 11 November 2016

Class Notes:

  • If you took away from it, not the same but not anymore – Einstein about simplicity
  • Wyvern Binding < visit
  • How you enable the work and how you do the work
  • Find a paper and communicate it back to us – bring back golden egg – what is the human contact? How can you bridge the gap? What is the use of the egg for people? Why? What’s the egg? What’s the use of it? Why would you care?
    • Human use in holography – human interactions with holography – how to produce holography
  • Chuck Jones – Evolution of the Artist *
  • Marie Louise Sonngard
  • Paul Serman – telepathic dreaming
  • Digital Sociology



I would want to create my own bracelet with my own technology, as oppose to using Arduino. I would want to build micro accelerometers and possibly add a heart rate monitor that could detect your heartbeat through your wrists. Most of the money would be used to research and create this technology. I would then mass manufacture this into bracelets that connected with the visual program. This would be through either Bluetooth or WiFi, which ever was the most robust for send a mass amount of data. I would want the wristbands to be light in weight and thin enough to not bother those wearing them. They would also need to be waterproof and sweat-proof. For the visuals, I would want there to be several options to chose from, one of which would be the “holograms”. For the visuals, I would want to work with artists and designers to create something that went along with the performers story. I want to offer both 2D and 3D visuals and then I would manipulate them to the artists’ standards.

-Mesh network

-Using head motion – head movement vs. body movement

– MIT video about heart rate detection because of head motion


-“Holography is “lensless photography” in which an image is captured not as an image focused on film, but as an interference pattern at the film.”

-Hologram comes from the Greek work Holos, which means “whole”, and gramma, which means “message”.

-Dates back to 1947

-The technology advanced as light technology did and with the emergence of lasers.

-Its progression is dependent on light technology.

-“Holography is a photographic technique that records the light scattered from an object, and then presents it in a way that appears three-dimensional.”

untitled-“Various types of holograms have been made over the years, including transmission holograms, which allow light to be shined through them and the image to be viewed from the side; and rainbow holograms, which are used for security purposes — on credit cards and driver’s licenses, for example.”

-“To create a hologram, you need an object (or person) that you want to record; a laser beam to be shined upon the object and the recording medium; a recording medium with the proper materials needed to help clarify the image; and a clear environment to enable the light beams to intersect.”




Seth Wulsin

I really liked Seth Wulsin’s work because he resembles mine in the sense that it is not technically a hologram. Both Seth and I use other techniques to elicit a hologram. I really like how he used an analog medium to create his. I also think the mesh is beautiful and creates a different kind of hologram to the ones I created. His are more similar to the holograms we see on credit cards.

Xia Xiaowan

Xia’s work is very similar to Seth’s in the sense that he uses an analog technique to create his holographic effects. Xia uses colored pencils and draws on glass, which he then layers, to create his pieces. I would say Xia is a hero in the same way that Seth is. I like that both of these artists use other mediums to create holographic effects. In my opinion, it feels like they are helping to pave the way for this kind of art, which will continue to evolve as technology does.


Digital Domain

Digital Domain is not one artist but a group of artists and visual creators that work together under one company. They are the ones responsible for the Tupac hologram that was exhibited at Coachella. I would include everyone on this team in my hero or heroin list because of the hologram they created for Coachella. I found it was so lifelike and really had the ability to move people, something I wanted to achieve in my own work. I remember getting texts the day this was exhibited and immediately going online to stream the set. That was the impact their creation had on their audience. I felt the piece was beautifully done. It was moving and enticing while also being remarkably accurate and realistic. The work they did on the Tupac hologram will not only go down in history but is also paving the way for holographic technology to be used in combination with music.



Helen Homework: Ch. 13 Figuring the Human with AI and Robotics – 15 November 2016

  • Focus: machines that are humanlike
  • Figuration
    • Donna Haraway: all language is figural and made up of trips or “turns of phase” that invoke associations across diverse realms of meaning and practice; technologies are forms of materialized figurations, which means they bring together assemblages of stuff and meaning into more and less stable arrangements. These arrangements imply in tern particular ways of associating humans and machines
  • What constitutes agency?
  • Elements of humanness in contemporary AI projects: embodiment, emotion, and sociality
  • Exception to the rule of situated robotics: disembodied intelligence by Rodney Brooks
    • Rather than a symbolic process that precedes action, cognition must be an emergent property of action, the foundational orgs of which he takes to be navigated through a physical environment
  • Embodiment is fundamental to intelligence
  • Emotion
    • “Affective computing would transform machines from slaves chained to the limits of logic into thoughtful, observant collaborators. Such devices may never replicate human emotional experience. But if their developers are correct, modest emotional talents would change machines from data-crunching savants into perceptive actors in human society. At stake are multibillion-dollar markets for electronic tutors, robots, advisers, and even psychotherapy assistants.”
    • Emotion need for machine participation in the human world
    • “The inability of today’s computers to recognize, express, and have emotions severely limits their ability to act intelligently and interact naturally with us.”
    • Emotion need for rationality
    • “Emotions were understood as processes in the general scheme of the body-as-machine.”
    • Emotion can be detected by computers and are vital to a computers humanness
  • Sociability
    • Robots sensorimotor allow it to interact with its environment and build on those interactions
    • Through interaction the machine learns, just as we humans do
    • Child (machines) and mother (human)
    • “Silicon and electrical circuitry as an alternative to flesh and blood…”

Helen: Books for Research – 15 November 2017

  • Love and Other Technologies, Retrofitting Eros for the information Age by Dominic Pettman
  • Look at the Bunny: Totem, Taboo, Technology by Dominic Pettman
  • The Psychology of Romantic Love: Romantic Love in an Anti-Romantic Age by Nathaniel Branden
  • Love in the Time of Algorithms: What Technology Does to Meeting and Matin by Dan Slater
  • The Good Life in a Technological Age by Phillip Brey, Adam Briggle, and Edward Spence
  • Technology and Values: Essential Readings by Craig Hanks
  • Becoming Love-Machine: an easy on cognition and attentional technology: the making of aesthetic praxis by Cooley, Leon

Helen – 18 November 2016

Lucy Suchman discuss humanness in relation to technology in chapter 13 of her book. According to Suchman, embodiment, emotion, and sociality are the elements that generate humanness in contemporary AI projects.

From my understanding of her analysis of embodiment, Suchman is saying that the body helps humans understand the physical world. Through stimuli, we can understand our surroundings and build an intelligence about certain situations, places, people, etc. In order for technology to build this same kind of human intelligence it must have a way of physically interacting with the world. It must have a “body” to receive stimuli in the same way that humans receive it.

These stimuli are then understood and influenced by emotion, another humanlike characteristic. In order for the machine to react and build intelligence in a similar way to a human being, it must feel for a situation, an encounter, etc. Emotion is what removes a machine from being an object for computing and pushes it closer to being a device that understands and mirrors that of a human. Suchman quotes a news story from May 2001 in which a man named Piller says, “Affective computing would transform machines from slaves chained to the limits of logic into thoughtful, observant collaborators. Such devices may never replicate human emotional experience. But if their developers are correct, even modest emotional talents would change machines from data-crunching savants into perceptive actors in human society. At stake are multibillion-dollar markets for electronic tutors, robots, advisers and even psychotherapy assistants.” For this reason, emotion is essential to a machines ability to understand.

The last element of Suchman’s argument is sociality. Due to embodiment and emotion, a robot has certain sensorimotors that allow it to interact with its environment and, subsequently, build on those interactions. This ability to interact and learn is what makes a robot more human. Just as a child learns through its interactions with others, especially its mother, a machine learns through its interactions with the world and the humans it is present to.

As elements working together, embodiment, emotion, and sociality create a machines ability to be human. According to Suchman, in order for a machine to learn and be an intelligent being, much like a human being, it must be comprised of these three elements. These three elements are, arguably, what makes a person human and an intelligent being. They are what allow us to learn, feel, interact, understand, and, therefore, successfully live. Machines are no different if we desire for them to be like us; if we want them to be “human”.

Joel – 25 November 2016

Parallel Worlds:

  • Simon Mann:
    • Total War
      • Based off of history – why?
        • We’ve all lived through it – familiar
        • Fascination with the past
        • Truth stranger than fiction
    • Choosing
      • Power vacuum
      • Progress
      • Soci-geographical – cultural struggle
      • Characters
      • Parallels with current affairs
      • Contemporary viewpoint; show history from the views of the time
    • Strong pillars to give structure to game with historical context
    • Characters bring you into the fiction so strong characters good for bringing you into the game
    • History = change overtime
      • authenticity
    • Let history inspire you!
  • Meg Jayanth:
    • World building: way we shape our worlds determines what you’ll get out of it
    • 7 ways to make your art less racist
    • “There is no such thing as a good stereotype” – Nkjemisin
    • Difference between characters perspective and games; perspective so can have racist characters but don’t have to have racist game – ex: Sopranos and the Wire – terrible characters (power hungry) but the show doesn’t let them get away with it
  • Laura Pilloway:
    • Work within limitations – set boundaries and break them
    • Player immersion
      • Give player a virtual body
      • Eyes and body parts in right place (more realistic)
      • Accuracy provided comfort for players
    • Scale
      • Correct scale helps player feel apart of the world
    • Large amount of discomfort solved by making gradients for shared lines beneath the player
    • Constant horizon line – reference grounds players
    • Aim high but be flexible
    • Don’t sacrifice visual quality
    • Test
    • Understand why things do and don’t work
    • Test VR on fresh eyes
  • Tale of Tales – Harvey and Samyn:
    • Put player in character in an environment
    • Sunset: only see body through reflection throughout game
    • Analog art = share space; digital art = share time
    • The Pearly Gates of Cyberspace by Margaret Wertheim
    • Projected what player sees on screens – way to get people hooked in a public space, way to engage users, breaks shyness


  • – to find journals
  • Email egg to Joel and 3 questions (answer and email)
  • Homework for break:
    • Email hero or heroin!
    • On 1st class after break, submit your documentation of your correspondence with hero or heroin
      • Narrative of some kind, don’t just send him emails

Joel Interview Questions: 

  • Allison Wade Questions:
    • Why paintings as opposed to other mediums?
    • How were you able to turn your heartache into art?
    • How did you go about picking these phrases instead of other parts of the messages?
    • What is your take on the way technology is affecting love?
    • Have you ever been ghosted? If so, how can that be portrayed through art in a way that these messages have been portrayed?
    • Was it hard to look over these messages? Did that affect your ability to create your work? Did it drive you?
    • Did you meet any of these ex’s online?
    • Do you think the nature of these messages would have changed if you had?
    • Was creating this series therapeutic?
    • What was your thought process/process for this piece?
    • Why do you think people gravitated towards this series? It seems as it it cultivated a lot of press.
    • The cult: the beginning of this project came after, she hadn’t been contacted
    • What advice would you give modern love with regard to what you’ve discovered about modern relationships?
    • What advice would you give artists today that are interested in your same subject?
    • Breakups can be quite debilitating. How would you advise young artists that are feeling crippled by their own heartache?

Helen – 2 December 2016

What approaches does the writer/artist take?

Here the write takes more of a critical approach to the use of holograms. Freeman criticize corporations for monetizing the death of artists. For Freeman, the use of Tupac and other diseased artists is confining. These artists can only perform what corporations have dictated. The way that I understood the article is that an artist takes creative control over their performance. They chose the songs to be performed, the settings of the stage, etc. However, since they have passed, they are unable to do this. It takes away from the authenticity of the performance. He references Walter Benjamin’s definition of aura and how these holograms lack said aura. Audience members are not actually experiencing a live performance; however they react and participate as if they are. This desire to relive the past is what corporations get to monetize off of.

What methods/methodology do they use?


What aspects of the work do they discuss?

Freeman discuss the authenticity of the work and uses other holograms to compare against the Tupac hologram at Coachella. He also employs the use of various articles and researchers to support his claims.

What academic community does the paper belong to?

In a way, art history. It looks at past performances and artists and a critical and analytical way. It also falls under the topic of new technologies because it is, not only, criticizing the artist’s legacy, but also the use of holograms in this fashion.

Class Notes:

  • Suchman:
    • The uncanny
    • Post Human – Rosie Bidotie
    • Figuration as a method – How figuring something and how to refigure?
    • Evernote, Melody – note taking app – scrivener (scriv notes?)
    • Oliea Ciliana ? – artist to look up
  • For Break:
    • Mini prototype to exhibit when we get back – something to show
      • Make an online forum for “goodbyes” or breakups, etc?
    • Do some research

Tutorial Notes:

  • Sophie Calle – artist about breakups
  • Intimate bodies
  • Cyberfeminism
  • Jane Prophet – Manifestations
    • Check website!
  • Julian Waring – UK Artist
  • Questions
  • Break up phrases
  • Miranda July: You, Me, and Everyone We Know – Film


  • What approaches does the writer/artist take?
  • What methods/methodology do they use?
  • What aspects of the work do they discuss?
  • What academic community does the paper belong to? (E.g. art history/new materialism/ software studies)



  • Project Ideas:
    • Same mouse repel idea with a kinnect
    • Touch the bubble and see if it repels or attracts
    • If attracts becomes larger and readable
    • Same conceptual idea
      • Feel the rejection and the attention
      • Way to make real life feeling shown digitally and way to elicit the feeling
  • Get down to 1 relationship
  • Joel Homework:
    • 1/12/16 – Initial contact on Wade’s website’s contact pageHello!My name is Julianne Rahimi and I’m an MFA student at Goldsmiths, University of London. I am currently working on and researching the topic of love and technology, in particular, the ways in which love has been affected by technology and the impersonal human interaction provided by technology. For a class assignment we have been asked to select a hero or heroine and attempt to make contact with said person. I found your series “It’s Not You” and was moved by your work. I really appreciate your ability to turn a negative life experience into a work of art and found the undertones of your paintings to be quite interesting and inspiring. It appears to touch on the topic of love and the distance created by technology. I was wondering if it would be possible for me to interview you about your work and research? Please take it into consideration and let me know if you would be interested in donating a bit of your time. Thank you so much and happy holidays!Best Regards,Julianne Rahimi21/12/16 – contact on Wade’s websiteHello!My name is Julianne Rahimi and I’m an MFA student at Goldsmiths, University of London. I am currently working on and researching the topic of love and technology, in particular, the ways in which love has been affected by technology and the impersonal human interaction provided by technology. For a class assignment we have been asked to select a hero or heroine and attempt to make contact with said person. I found your series “It’s Not You” and was moved by your work. I really appreciate your ability to turn a negative life experience into a work of art and found the undertones of your paintings to be quite interesting and inspiring. It appears to touch on the topic of love and the distance created by technology. I was wondering if it would be possible for me to interview you about your work and research? Please take it into consideration and let me know if you would be interested in donating a bit of your time. Thank you so much and happy holidays!Best Regards,Julianne Rahimi16/1/17 – emailed Wade directlyPicture116/1/17 – email Seth Wulsin directlyPicture2

      Seth Correspondence


Joel – 20 January 2017

Class Notes:

  • Chaos communication conference
  • Talk about the Gameboy
  • Josha Machine Dreams
  • Send blog link
  • Do interview and put online
  • Say something about end of year project
  • Build small model of project for end of year!
  • How do other peoples work make you feel? Put online when go to shows
  • Concentrate on the drawing for and of paper model
  • How did the interview make you feel?
    • In interview, as why!
    • Is there an emotional thing? What in you past made you go down this route?
  • A Win Without Pitching Manifesto
  • Sublime text
    • Emotion – Knowledge
      • Kanopy – the last art film
  • Say artwork in a sentence

Helen – 27 January 2017

Love and Technology Research

The topic of my research is love and technology. Through my work, I hope to reveal the ways in which technology has altered and affected the relationships we, as human beings, have today. I aspire to do this through speaking with people and understanding the different ways in which technology has altered or affected the romantic relationships they have with others. With all of this in mind, I began by delving into the mysteries of online dating. How do we conduct ourselves online and approach potential future partners? How do we go about making the other person feel as if they want to and are comfortable enough to meet us in person? Why do we meet others in person? What tactics have worked for us and what tactics have not? These are some of the many questions I kept in mind while conducting my research.

When thinking about how to tackle my research, I began thinking about what aspects of online dating intrigue me. Is it the initial contact? Or how about the act of “swiping” away at love? I started by asking those around me about their experiences. This became an interesting research practice for me. I began noticing how hesitant people were to share their most miniscule conversations. They were embarrassed or even ashamed of the messages they sent and had received. Many people felt the need to make excuses for their encounters. “That was a known robot I was talking to,” or, “I was just fucking around,” became the redundant messages I would receive after each conversation. Some were even too embarrassed to send anything at all, even if they started dating the people they met online. “I deleted my account,” or, “I can’t seem to log on,” became redundant excuses. I started to wonder why people felt so ashamed of their conversations. What made these conversations any different from the ones my best friends would relay to me about their first dates? What were they hiding? What makes these conversations so intimate, especially when some of these conversations became so minute that they never even met or spoke again? With these questions in mind I began reading through some of my friends’ more intimate conversations. Most of these conversations were fairly basic. They would ask normal first date questions like, “Where did you grow up?” or “What do you do?” For some, these introductions soon led into more in depth conversations where you see each person open up more and become more comfortable. For others, their initial contacts remained just as distant as their first ‘hello’. These moments are what I was interested in.

After my initial reading of these conversations, I decided to read them through again, but this time I would compare the text messages my friends sent me as excuses for their conversations. This pointed me to the conversations that held the most weight in their eyes. In my mind, I rationalized by believing if they felt the need to emphasize something to me about these conversations, then they must have felt something more about these conversations. I looked into these ones as potential messages to use in my project, since I could not use every dialogue I received.

I then took the conversations I selected and compared the conversations where people had not met to the ones where people did meet. For a lot of these conversations, at first glance, they appear nearly identical. A lot of the conversations have the same start and the same questions. However, somewhere in these messages things shift. Someone begins to become less interested or continues to keep their guard up, even if they are asked to meet in person. In my comparison, I found some vital turning points in the conversations; moments where I felt the conversations either led to meeting or remained distant. I then selected phrases and questions that stuck out to me. Ones that I felt could show this shift or change in their dialogue.

As a means to display this point in conversation visually, I decided to create a program that could visualizes these exchanges. In my piece there are ellipses made out of text that feature the key and pivotal moments I found in the conversations I received. These were the moments I saw the conversations shift or change. The ellipses represent the wholeness of love, something we are all looking for when entering the world of online dating. Sometimes this love is for a night and sometimes it is for longer. Regardless, we all go online to find a mate in an attempt to find some form of love. Some of the texts are white while others are red. This was an attempt to starkly visualize the different conversations; the ones that lead to real world dates, and the ones that remained merely online. As you move the mouse around the screen, you will notice the white ellipses repel the mouse when the two come in contact with each other. This is an attempt to replicate the act of rejection that could be felt throughout these conversations.

If I were to continue to evolve this piece, I would want to make the red conversations white, so that you could not tell the difference between the two initially, and I would want them to become attracted to the mouse. In time the conversations would lose their attraction to show the fading away of relationships. In the end, only one ellipse would remain attracted to the mouse, just as we end up with one mate in life in the end.

Class Notes:

  • Thinking about the computation – the algorithms of online dating
  • Could you evoke someone to love someone through technology?
  • What would the love algorithm look like?
  • Game of Love – Compare to the Game of Like
  • 1990 Is There Love in the Telematic Embrace
  • Remote Sensing in Cybernetic Love (Can find online)
  • Roy Ascot – Essay online
    • Article about Siri
  • Think about what we will do next for the project!

Helen – 10 February 2017 

Habitual New Media by Wendy Chun – Reading Summary

In Chun’s writing, she discuss habit and you. Habit in the sense of being something that we do repeatedly. It is something that is done again and is apart of our normal, it is apart of us. She then connects this to the term addiction and disuses how habit has become addiction; it has become something of a loss in today’s society, as addiction is defined by Chun has a loss. She also discusses the varying definitions of you. You can be both one person and multiple at the same time. Technology and the internet has helped shape this definition of you because nowadays we are referring to a bigger audience. Both of these topics are used by Chun to define new media and analyze its affects on modern society.

Habit, from my understanding of the text, seems central and pivotal to modern life. Habit is the basis for everything. It affects how we live, what we do, who we become, even our health, according to Chun. With that being said, when we relate it to technology, habit becomes all that we are in technology. It determines what we do online, if we open an email or not, how we spread viruses, how we interact with the world through the web, etc. However, Chun analyzes habit through addiction. She references how habit has become something of a loss. It is as if we are missing something. That is what technology has become to us. We have become addicted to our devices and if we don’t have them, we feel the loss; we feel the withdrawals. That is why information and viruses spread so quickly online. Human beings are glued to their technology, making it easy to pass information from one person to the next. Chun continues to compare habit to other aspects of our lives. For example, she talks about how we adapt to those around us. Therefore, other people’s habits become our own. That same theory holds true online. Since human beings are easily influenced, other’s habits, which are portrayed online, become our own. This is how things spread.

Chun also discusses the definition of you, a topic I found to be very interesting. In her writings, she discusses how you can be both singular and plural. With technology, we have been able to grow this definition of you because our audience is rapidly growing. She also uses you as pun to reference N(YOU) media. I enjoyed her play on words. For me, this you trigged the idea of the multiple selves, or the multiple yous. Technology and the internet has enabled us to no longer be a single, but to be a multiple. We are several people, just as you now refers to several people. I’m not sure if this tie was what Chun was initially talking about, but it is something that sparked an idea for me. It had me thinking about how the singular has now become the multiple. With that being said, it appears that technology is altering the definition of words we already knew. Habit has become addiction. You has become you all. However, we don’t change the way we reference things. We have just adapted, which is something Chun pointed out that humans do.

Research Notes:

Online Dating – Speed Dating: The Connections Between the Two

Last week, I was convinced by one of my flatmates to try speed dating. At first I was hesitant but then I started to wonder how this older form of dating correlated to modern forms of dating. Since this speed dating event had a technological aspect to it, I was interested. Basically, you attend the event and you are given a number, which is generated using a random number generator. This number is how people can remember you, along with your name. You have 4 minutes with each person and at the end of 4 minutes the guys get up and move from one table to the next; all in sequential order. At the end of the event, you have a login and a password. With this, you go online or on their app and you are given a dashboard with everyone’s name, picture, and number. You then have the option to select friend, yes, or no. If you mutually match with someone, then you are able to speak to them through the site or the app. The rest is very similar to online dating. This had me thinking, however; were apps line Tinder and Bumble designed off of this structure. In a way, speed dating is like modern swiping. You get a “picture” of the person and then a “bio”. The “picture” is them sitting in front of you in person. The “bio” is the quick words they iterate in the brief 4 minutes that they have. Each person keeps moving along as if we are swiping them away. We can also decide yes or no about this person, much like you do on dating apps. Both processes are fairly quick. You sit there and within a couple of hours you are “matched” with potential partners. What makes them different? You can be whoever you want when speed dating. Sitting there in person is much like being an avatar. You can’t possibly convey every aspect of yourself in 4 minutes, much like you can’t in the seconds you are given each time someone views your profile. Granted, it is harder to catfish during speed dating because it is an in person event. Online, you can hide behind the screen. This begins to enter the idea of the multiple selves. However, during speed dating, you can essentially pretend to be whoever you’d like to me. It’s easy to make up a 4 minute lie. Both forms of dating seem quite impersonal. Its such a quick amount of time that you cannot possibly get to know someone properly. You have to both agree to go on a date in order to actually get to know each other. In a way, this makes me believe that sites like Tinder and Bumble were based off of this structure. However, how do we change what isn’t working? I think that we must first begin by understanding what isn’t working. In my experience, that is the impersonal. It is because we aren’t actually getting to know each other. But then again, there are sites like Match and EHarmony that strive to ensure that 2 people are actually compatible through a series of questions. But what is missing from these 3 different forms of dating? What aspects of it have we just not gotten quite right? This is not something I can answer right now, but more something I can merely speculate about. For me, I believe it is this element of the impersonal. But then we can question how do we build that gab? How do we build a bridge between reality and the digital world? What makes the impersonal personal

Class Notes:

  • The Filter Bubble – Book to read
  • Technology is promiscuous – Chapter 1 of reading
  • – PDF Readings
  • Nicholas Maigret and Maris Roszkowska Predictive Art Bot – LED text on fans – Check out this piece in relation to the Processing sketch I created to display my research
  • Dating as a network – How did love exist before “technology”? –  Where is the line drawn? What makes technology technology? – Additivist Cookbook?
  • Tinder is discussed when it doesn’t work – technology is discussed when it is flawed
  • Sociological theory that you decide whether you like someone in the first 7 seconds of meeting them – basis for speed dating and for online dating
  • Speed dating used random number generator, which is relatable to the number generated for Tinder
  • Phone as an artifact – relatable to the artifacts of love used throughout ancient forms of dating
  • Speed dating, people become apart of an array – online dating, people also become apart of an array
  • What are the artifacts of online dating?
  • Promiscuity of the phone – all of these people are already loaded onto the app
  • Chun – Network – Promiscuity in the network and in the algorithm
  • Did love ever exist without technology? Did we ever exist without technology?
  • Queering the Non Human by Myra Hird – Reading to look at
  • Cross platforms – the ways in which people move through these networks – you can find people on several different dating apps
  • Techgnosis by Erik Davis- Book to read about spirituality and can connect it to the spirituality of love
  • Networked Affect – Book to read
  • Do an experiment in the workshop – Helen will email reading
  • Detail proposal for dissertation for when we come back
  • Literature review due next class

Joel – 24 February 2017 

Class Notes:

  • Technology is trying to get back to nature; we create nature through technology
  • Use whole text for project and have the tipping point be the interaction; flower – text blossoms; pulse like a heartbeat; pile of “leaves” – when the relationship breaks up the text breaks up
    • Momento mori
    • Does the submission process need to be there?
      • What does it add?
      • Maybe spend more time on the interaction aspect of it – the output
    • Experiment with how much text will show up – how much text can I get on the screen?
    • Swiping – swipe the conversations – interaction
      • People are swimming – this gesture – simple movement – but the emotional and human impact of this simple gesture is life changing – swipe and thats an entire branch of possibilities in human life
    • Person is going to navigate the data set – one story is a focus at one time
    • Voice synthesis – have the text be spoken – make it multi-sensory – can play with the gender roles – small ones are more quiet or slower but the bigger and more important ones are louder or faster
    • Sphere become attracted to each other and stick to each other and create a blossoming affect
    • Camera angles – walk through a room of text and use and iPad to navigate and swipe
    • Start collecting the data – post posters around campus and make an online forum – use some of the funny lines I’ve already collected to draw attention to the posters
    • No input; swiping; keep ellipses; think about voice; blossoming of text; resolution experiments one a 1080 screen – how much text and how big will it be; work on graphical metaphor – how does it build up?; start on paper and make stop motion animation to test how the graphics will look and be
  • Jessica Walsh – artist – relationship documented – 40 Days of Dating

28 February 2017 

View story at

Helen sent this to me via Slack. I couldn’t help but chuckle when reading about Romantimatic. This is an interesting way to understand love and technology. This app sends automatic love notes to your person of interest. It is a very disconnected way to showing your emotions to someone you are interested in. What caught my attention is how the person on the other end would not have a way of knowing that this is merely an automated message. To them, it is as if the sender actually took the time to type this out. Does the message lose its meaning because the user had it sent through an automated service? What makes this different that auto reply emails? This is a point of curiosity and interest for me. I’m not sure where it will take me yet, but this is definitely something interesting to reflect on. Thank you for sharing Helen!

Diane also sent me an interesting piece that I took a great deal of interest in. I really liked the visual setup of this piece. It reminded me a lot of what we spoke about in Joel’s class last week about my piece. I want to potentially use this as inspiration for the visual setup of my piece.

3 March 2017

I have set up an email account and Tumblr page for people to submit their stories or online interactions. The email is and the Tumblr is I have reached out to blogs that post Tinder conversations and asked for their help to get some momentum going on my blog submissions. Hopefully some of them will kindly share my URL so I can get a collection of submissions from around the world.

Joel – 3 March 2017

Class Notes:

  • Make Twitter for Modern Love Tales
  • OFxBox2D – Use for piece
  • – place to find siddons for openFrameworks; goes through Wiki everyday
    • ofxanimatetext
    • ofxarctext
    • ofxmorphingtext
    • ofxtextparticle
    • ofxtextwriter
    • ofxvoicesynthesizer
  • Talk to Pete about what projector I’ll be able to use
  • Post video of program & screen grabs
  • Different language voices?
  • Make stop motion prototype – make it on paper and just try
    • Keynote good for prototyping
    • Pen and paper first and then maybe try Keynote

Helen – 10 March 2017 

  • Jason – Chris Salter: technoscience enables art; art creates itself
  • Diane – both anthropocentric; Wei more philosophical approach – uses science and technology to explore philosophy, Chris uses it to explore art; both very highly detailed accounts of what they did; both draw on performance and experience (performance in the world)
  • Helen – computation has both ethics and aesthetics
  • For my project: maybe move away from the MFA aspect of things on the Tumblr page; the act of submission can be another exploration of intimacy online.
  • Reach out to more successful blogs about getting people to submit
  • Look into creating a brand for this page
  • Biography (Class exercise) : I think throughout my life I’ve always focused or had to be mindful of this idea of love. My parents divorced when I was 3, so I didn’t grow up seeing love between two devoted partners every day. I think that drove me to be quite curious about what love was. I wanted to understand it better because I didn’t have the examples to base my own relationships off of like most people do. The ways in which I could learn about love were through watching my parents date, and that degree of love and intimacy was far different than what it would be between two devoted partners. The connections were not as deep, so if I wanted to know about that side of relationships, I would have to learn it through my own experiences. I think I was hyper aware of this at an early age, which is what made me analyze my relationships and the relationships around me. With that being said, I think because I had to understand love and the loss of it from such an early age, it became such a big part of my life.As I got older, love became something I was involved in. I think because I didn’t grow up seeing it, however, I was a lot more confused than most kids my age when I started becoming a romantically emotional being. Due to this, I feel it became a greater and more important topic in my life. It wasn’t something I just wandered through, but rather something I consciously thought about.As a result, I started to become curious about the evolution of love. Growing up I always heard these romantic or traditional stories about love. My parents met because my dad sold my uncle his car when he was 16 and my mother, being the eldest sister, took him to buy it. My grandparents were an arranged marriage. Today, however, this isn’t always how people meet. It’s not always arranged or natural. In a way, we are forcing ourselves to meet a greater range of people by signing up for these dating platforms. We are also opening ourselves up to this evolution of love by following the trends.I think because I have always wondered about love, I began to wonder about it in modern society. Sure, I could be exploring this topic without the use of technology, however, technology has become such a fundamental part of our lives that my curiosities have swayed me in the direction of love and technology. I think I’ve spent enough time analyzing love on more natural terms that I am now beginning to analyze it in its most modern contexts.In addition to being curious about love, I was always quite curious about the multiple selves. I started to realize in college that we have multiple people within us. We are different in real life from our online selves. I noticed this because of my own experiences. I saw that my friends were able to say things online that they could never say in person because I found myself beginning to realize that people hid behind their screens. Once that became something I was aware of, I started to wonder about these different worlds. I think focused on this topic during the MA portion of the course when I took Luciana’s Critical Theory course. The readings we were given explored this topic acutely and I realized it was something I was very interested in.

16 March 2017 

Screen Shot 2017-03-16 at 6.12.36 PM

The blog Tinder Nightmares kindly posted my request to share my message. Hopefully this will help generate some submissions!

I also reached out to the Last Message Received to learn more about how she has created such a successful blog. Sorry for the typos!

Sadly no other blogs have responded to en inquiries and requests. If any other ones do, I will be sure to post about it!

textEllipse Documentation

Joel Homework – 17 March 2017

Twitter: @sharemodernlove



Joel – 17 March 2017 

  • matter.js – box2d but in javascript
  • Look into writing in in p5.js
  • Swipe can send osc message
    • Touch osc
    • hammer.js
    • responsiveVoiceJs
    • meSpeak.js
    • p5.speech
  • Start building the system
  • Research javascript with motion and iPad swiping
    • the coding train – youTube
  • Do physics in matter.js, p5.js
  • Save conversations as .json files
  • With matter.js do chains of text and look up chain demo
  • Figure out how to work gitHub
    • make folder called docs and automatically allows you to run javascript
  • Gather more content, dependent on Tumblr responses.
  • Homework:

Helen – 24 March 2017

Class Notes:  

  • Lauren Berlant – artist to check out
    • Emotions in society
  • Digitizing emotions – becoming cyborg in a way
  • Work on thesis proposal and send to Helen before we get back
  • Describe 3D model in 3 different ways – writing exercise
  • Homework:
    • In Becoming Machine the author touches on the idea of new materialism as a way to discuss the cyborg. The author reminds us that new materialism results in the cyborg, as it combines the human and the nonhuman. This area is quite grey in the sense that we don’t understand, yet, whether the parts inserted into the body are now considered human or remain as parts of the nonhuman or other human. Something that stuck out to me is the authors way of reminding us that becoming the machine is a painful process. He touches on how a woman had to have her leg amputated and replaced with a mechanical leg. She becomes a cyborg, however the process was one that required a substantial amount of physical and emotional pain. As a society, we have a tendency to praise technology and technological advances, almost as if in envy or desire. However, we must remember that these real life application of our imagination are actually dark and painful process. We are losing parts of our real self and having to replace them with parts that are not considered “us”. These new parts come without gender orientations and can blur the lines of sexuality and gender. They are objective and merely parts we have to adapt to our being. This idea contradicts those in modern media. Movies and shows like to depict the cyborg as a positive fantasy. Something or interest, even if it comes with negative connotations.#Additivism is a coinage of additive and activism, and as such, signals to the potential of small scale, incremental processes to have substantial and long lasting effects.Additivism:Pushing the boundaries of technology through the process of adding and therefore giving it more meaning that it initially held.Conceptual value for a linear and objective practiceAbility to transform – recipes#Additivism proposes that multiple, infinitely colorful and profoundly different worlds can and should exist simultaneously. #Additivism
proposes that the time to start designing, prototyping and manufacturing those radical worlds – in abundance – is now.For only Additivism can accelerate us to an aftermath whence all matter has mutated into the clarity of plastic.

Helen – Homework (Project Proposal) 

  1. The Age of Technological Love
  2. My current practice involves a great deal of field work. Essentially, I am requesting that others anonymously send me screenshots of their conversations and a brief description about their interactions with that person. I want to know their story.
  3. Conceptually, this piece is about exploring the effects of technology on modern love. Simultaneously, this piece is meant to explore the idea of the multiple selves and human beings’ ability to be whoever they want when hiding behind a screen. That ability enables them to, either, be the people they wish they could be in their walking lives, or be the personas they feel will help them escape from whatever they are hiding from in their walking lives. This can turn people into the best versions of themselves or the worst.
  4. Did you ever meet this person in real life? If so, were they how they portrayed themselves online? If not, why did you not want to meet them in real life?
  5. I would like this piece to be an interactive installation where people can see an array of floating ellipses. Users can then swipe away the text ellipses that do not interest them or swipe right to learn more about that conversation and the relationship of that ellipse.
  6. The written portion of my project is going to explore the multiple selves more in depth. I would like to use this portion of the piece to really understand and bridge that gap between the digital world and the real world.
  7. My approach is to include more field work so that I can learn more about peoples’ experiences and how technology has affected their love lives.
  8. Introduction
    1. Information about the piece and what I will be researching

The multiple selves

  1. How we are different in real life versus who we are online
  2. How we now have the ability to be whoever we please
    1. Good and bad versions of ourselves


  1. Introduction on more traditional forms of love
  2. How love has changed due to technology
    1. Communication
    2. The ways in which we meet partners
    3. The types of relationships that have cultivated from our changing ways of love

Meeting people online vs. meeting people in real life

  1. What makes up comfortable enough to agree to meet people online?
  2. How this is similar or different to meeting someone in real life

The continuation of a relationship

  1. How the beginning of a relationship is different when people have met online versus when people meet each other naturally

The use of technology

  1. How technology is used in relationships
  2. Tie this back into the portion about love
  3. Tie this into the project

Discuss the project

  1. What I am hoping to achieve and explore
  2. What I want people to experience
  3. Its ties to how we actually date online


  1. Talk about how online dating is just one part of what I am aiming to research
  2. Summarize piece and my findings on technology and love
  3. This piece is about exploring the effects of technology on modern love. It aims to bridge the gap between the digital world and the real world by exploring the multiple selves and the ways in which people engage in the technological sphere.
  4. My intended audience is really anyone that has had any experience with love and technology, which is essentially everyone. This piece is not just about online dating. This is just one way in which technology has left its mark on love. This piece aims to making anyone that has even texted a lover feel the impacts of technology on modern love. I am still not decided on whether I will submit this piece for publishing or not.
  5. Listed is the reading I found that pertains to my piece: Love and Other Technologies, Retrofitting Eros for the information Age by Dominic Pettman, Look at the Bunny: Totem, Taboo, Technology by Dominic Pettman, The Psychology of Romantic Love: Romantic Love in an Anti-Romantic Age by Nathaniel Branden, Love in the Time of Algorithms: What Technology Does to Meeting and Matin by Dan Slater, The Good Life in a Technological Age by Phillip Brey, Adam Briggle, and Edward Spence, Technology and Values: Essential Readings by Craig Hanks, Becoming Love-Machine: an easy on cognition and attentional technology: the making of aesthetic praxis by Cooley, Leon. I would also like to include some of the readings from Luciana’s class last year. I was very interested in Chun as well as Walter Benjamin, as I feel their essays really touch on what I am trying to research.
  6. My essay and my practice go hand in hand. The practice portion of this piece just highlights one part of what I am pursuing. The whole piece, both the practice and the written portions, are meant to explore the effects of technology on love.
  7. Documentation can be found on my website, The project has a Tumblr,, a Twitter, @sharemodernlove, and an email account,
  8. The gathering of data will be ongoing and updated periodically until the installation of the piece. Within the next month I would like to post flyers around campus to encourage people at Goldsmiths to submit their stories. With these encounters, I will begin writing my dissertation. I have created the piece in Java and JavaScript and hope to start including some of the other functionalities I have discussed with Joel. These included implementing libraries to enable audio. I hope to enable OSC sending to have this piece interactive through the use of a tablet. All of these functionalities are what I will be working on next, in terms of the exhibition piece, and hope to have them working soon. If they do not work with JavaScript, I will write the program in OpenFrameworks and use the same functionalities discussed. Since the dissertation is due in August, I aim to begin writing this at the end of May.

Joel – 19 May 2017 

  • Need dark space for show – try to get a room
  • Github is now up and running! (textEllipse)
  • Look at matter.js and p5.js-speech
  • Speech is to be prioritized (get this working!)
  • Draw the text as image (work in progress)
  • Think about what tablet to use
  • Homework:
    • Get going in speech
    • Send me dissertation proposal and bibliography, as well as project proposal
    • Get going in matter.js (less important)
    • Keep chasing the technical team for projector resolution and borrow Android tablet
    • Work on getting swipe interaction working via OSC using HammerJS and p5js-osc.
    • Make a kit list for the exhibition

Helen – 16 May 2017

Class Notes:

  • 2,000 word studio report
  • exhibition 120 credits
  • dissertation 60 credits
  • Updating to remain the same – Wendy Chun
  • This idea of the neighbors?
  • Virtual intimacies – book
  • Mellissa Greg – essay – Work’s Intimacy – Part 3 looking for love in the network household

Helen – 26 May 2017 

Reading Notes:

I noticed in the introduction that the first and last chapter wouldn’t be of too much use so there aren’t very many notes from the first chapter as I’m reading about cyberspace. I also talked to some people in Tokyo and got some insight about online dating out there.

Helen and I spoke about me using some of my own conversations for data since it has been difficult to get people to respond.

Helen – 2 June 2017

Reading Notes:

I’ve started Chapter 2 but am still in the early stages and will need to do a bit more reading before I can form any deep notes. A big thing I started thinking about was this idea of the multiple selves being a way of normalizing multiple personality disorders and relating that back to the word “freedom”. It’s something that stuck out to me. I’m not sure if I agree. However, it’s something to think about. I also liked the terms “inner and outer self”. I think this is a really good way to describe these multiple selves and a term I’ve been searching for. It also is something I’m going to continue to think about. Are we our inner selves online? But what about the personas we take on to make our outer selves look better? Is that our inner ego? I’ll keep you updated on what I’m thinking about. If there’s something you want to say in response to get me thinking further, please do not hesitate! I’m going to add these ideas to what I’ve already been thinking about. I’m not sure if I’ll run with the multiple personalities topic but it’s something I might consider including. I do, however, want to form the inner and outer selves terms more and have a more complete thought and definition for them.

Joel – 9 June 2017

Meeting Notes:

  • Joel helped me rewrite my JavaScript code to include classes ( we cleaned up the code)
  • We worked on printing the text as images, but this is not fully working yet
  • When rewriting the code, we got the speech working – appears as if I embedded that code into one of the classes on accident so it wasn’t working. I will look further into making the speech work now that the code is working better

Class Notes

  • Ask tech team about tablets available
  • Is matter.js necessary?
  • Get speech working!
  • Next, get OSC working for tablet
    • Need to know what tablet I will be using
  • Worked on getting speech to work


  • Kit List:
    • Projector
    • Plinth
    • Tablet
    • Tablet Security (depends on tablet)
    • Computer for projector
    • Speakers
    • Speaker cables
    • Power cords for computer
    • Video cable for projector
    • Speaker cables
    • Extension cords
    • Tablet cable?
    • Are adaptors needed?
  • Projector List:  Screen Shot 2017-06-09 at 2.53.34 PMScreen Shot 2017-06-09 at 2.54.18 PM

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 Kit List – Updated

  • Lenovo A7600-F
  • Lenovo cords (Charging)
  • Secure Mounting:
  • Plinth
  • Projector (TBD)
  • Projector Cords (?)
  • iMac (For projector)
  • iMac power cords
  • Speakers (TBD)
  • Speaker Cables
  • Extension cords (?)
  • Adaptors (?)
  • Drill & Screws (To secure tablet mounting)

Joel – 6 July 2017

I was unable to attend the session on 7 July with Joel because I was not in town. However, we had a Skype session on 6 July where I updated him on my program. I explained to Joel that I had been severely ill and was still recovering. He understood and wished me well. We went over my program and Joel was very adamant that I get going on hammer.js and OSC. My homework was to crack on with this and he provided me with a few links to help me:

Although I had already been researching hammer.js and OSC, I needed to implement it in my code. My homework was to work on this and review the above links before we would meet again later in July.

July Update 

During the month of July I was heavily focusing on finishing my dissertation while enhancing aspects of my code for the exhibition. For me, my process of writing consists of free writing a first draft to get an idea of how I would like my text to be structured, and then re-writing and revising multiple times. By the end, I had over 40 different drafts of my dissertation with revisions being commented in and out. I was in constant communication with Helen and we developed a way of working that proved extremely effective. Essentially, I would send her a draft with comments about things I was unsure about or sections I wanted her to focus on. I would also highlight different sections with different colors to indicate pieces of the writing that I would need to revisit or pieces I would need to look further into. I would then send Helen my draft with my notes and she would reply to my comments and add her own. All changes were tracked and logged, allowing me to toy with various wording options and see how much the text had evolved.

Throughout the year I had read Control and Freedom: Power and Paranoia in the Age of Fiber Optics by Wendy Chun. This gave me a foundation to research other philosophers and, essentially, go down the rabbit hole of theorist and philosophers pertaining to my topic, the multiple-selves. As new ideas formed, I would go off and research tangents and find other theorists to support my claims. I also relied on various online articles to get a more comprehensive understanding of online dating and the research that has already been conducted in that field. I tied together the work of various theorists and philosophers with the research and articles I found online to support my theory and supplement the research I, myself, conducted.

In the end, I felt I wrote a dissertation I could be very proud of. I enjoyed the process and feel I learned a lot about my topic. Even now, I find parallels to my theory as I go about my everyday life. It is something I would enjoy pursuing further and developing more.

Whilst my dissertation was my main focus during the month of July, I continued to develop my exhibition piece and work with Joel. During July, my piece changed quite significantly. I had already been working with a prototype that I created earlier in the year. However, the prototype is far different from what the pieces ended up becoming. Extra sessions with Joel, in conjunction with the sessions already scheduled, proved incredibly useful. With his help, I was able to enable p5.speech and hammer.js, both essential libraries for the end product. During this time, I also added more conversations and tweaked the visual aesthetics of the piece. By the end of July, I had a piece that worked, but I wanted to focus more on the user interaction and perfecting that. At this time, the gestures were only activated when users clicked the mouse and then would swipe or when they double clicked the mouse. This was not what I wanted for my end piece. I needed to find a way to make the gesture motions more synonymous with the swiping functions of mobile online dating apps. I also wanted to change the double click feature to be activated through double tapping, something we, as a society, have become familiar to because of apps like Instagram. Essentially, I wanted to create a piece that used motions we were familiar with because of popular apps we may use.

With the dissertation taking up most of my time, I had to save some of the gesture work for August. That would also be my last session with Joel.

Atau – 16 August 2017

  • Theo suggested adding a radius to the position check to make it so that half the ellipses does not bounce off the screen. I mentioned that I considered this but liked the effect of the ellipse appearing to move off screen a little before returning. Almost as if it were to be leaving but it has changed it’s mind. I connected this to the swiping motions in mobile dating apps, since one can partially swipe a profile card away or move it back to fill the screen.
  • Atau mentioned there should be an intro to the piece that isn’t text, since the piece is text based. This should be something to show users how to use the installation.
  • I thought about creating a video to show people how to use the piece
  • In my notes I sketched a potential display on the plinths to show people how to use the program: FullSizeRender

August Update

As the deadline for the dissertation came on 7 August, I wrapped up my writing and submitted my dissertation for grading. Feeling very proud of myself and the research I had conducted, I moved on to perfecting my exhibition piece. Joel and I had met on 4 August for our last session. Since I was the only one able to attend this last meeting, I was able to get in a lot of productive one-on-one time. One thing I really enjoyed about the one-on-one sessions Joel and I would have was I would learn a lot about JavaScript and the way to properly format my code. These sessions allowed me enough time to ask questions and really delve deeper into understanding JavaScript, a language I had struggled with in the past. I remember when Joel first mentioned using JavaScript to create what I had pitched. I felt very uneasy, since the prototype was written on Processing. Although a bit scared, I went for it and translated everything in Processing to p5. It had been a couple years since I had written anything in JavaScript, so it took some patience and practice to get back into the groove of writing in this language. Looking back on how far I have come since my initial fear of JavaScript, I can say I am quite proud of the program I have written and the algorithms used to create the visualizations.

Whilst being proud, I still had a lot to work on if I wanted this piece to work how I had initially imagined. My first order of business was to perfect the gestures to emulate the gestures of popular apps. I ordered an Apple Magic Touchpad, with the advise from Joel. To my dismay, it did not work how I had imagined it would (I had never used one of these products before and did not realize it was the exact same as the touchpad on my laptop). After some extensive research, I was unable to find a way to disable the click function and enable solely gestural movements. Since I had previous thought about using node and OSC to send gestural movements from a tablet to the program, I thought I would return to this idea and see if I could get things working properly. However, this was also unsuccessful. I mainly used node, npm, bower, and OSC to try and send gestures to the program. In addition to those, I also attempted to use various libraries and pieces of code to create a server that would send the gestures detected. Although I veered away from this idea in the end, I learned a lot about servers, node, npm, bower, and OSC. I was able to create messaging and drawing programs from different examples I found alone. I thought that if I could understand these and tweak them to work how I would need them to I could create a separate program to detected gestures.

As the days went on, I realized I needed to find another way to emulate the gestures. I was not able to send this information between two applications because most of the gesture data was masked by hammer.js. Even when I delved deeper into understanding the library, I realized I would not have enough time to properly send gestures through a server. I also realized, after attending Atau’s session, there could be other people using servers, causing lags in the network, which is something I did not want to have for my piece. I returned to trying to hack the Apple Magic Touchpad.

After asking Konstantin and Joel if they knew anything about hacking these devices, Joel suggested I look into BetterTouchTool, a computer application that can convert gestures into keyPressed, along with other functions for controlling a computer. This was exactly what I needed and I was able to successfully create the gestural motions I had been trying to make over the last couple of months.

While I was working on perfecting the interactivity of the piece, during the month of August, I attended Atau’s last session on 16 August. Unfortunately I was only able to attend this one session out of the many he held due to my work schedule (during the week I was interning), unexpected personal/family issues that I had to attend to immediately (this involved flying back to California, as my family lives there), and the impending submission date for the dissertation. Although I could not attend any other sessions, this one session was very useful to get my thinking further about the design of my room. I was given G04, a small room next to the other MFA students, in the Church. The questions asked and the suggestions given to me during Atau’s session made me really think about the immersive aspect of my piece. Originally I was going to project my ellipses onto the wall and have a single touchpad on a plinth (I had already purchased the security mounting system). However, in the session, some people requested a way for users to know how to use the piece. With that in mind, I checked out a projector and some speakers to test the program in the environment it would be in. While the speakers were perfect for what I was trying to achieve, I realized the text would be difficult to see on a projector because the text was so small.

I sat in my space and tried to think of other ways I could create the environment I had envisioned, while keeping in mind the feedback from Atau’s class. I decided to not project the ellipses and to instead display them on a iMac. Since an iMac and a touchpad on a plinth was quite boring, in my opinion, I decided to develop the immersive aspect of the room and the piece to create a specific feeling. My idea would be to hang a black sheet of fabric that would drape down towards the plinth. Although I am not a regular watcher of the Bachelor or the Bachelorette, reality tv dating shows that are popular in the States, I thought the draping of fabric reminded me of scenes I had seen on the show and would remind users of the same romantic scenes they may have seen as well or on different shows.

In order to purchase the fabric, I needed to measure G04 and decide how users would enter the space, where equipment should go, and how the overall installation should look. Equipped with a measuring tape, I measured the dimensions of the room and   the installation to map out where each part should go. According to my measurements (note: these are approximations since the room is quite tall and I needed to clear certain areas, thus causing me to added inches to some of my measurements) the room is about 184 inches high, 164 inches in length, and 190 inches wide. The window to the left of the wall directly opposite the door is about 100 inches high and 55 inches wide. I was not sure if the computer in the room would be moved (it did not seem like it would be since it is mounted and had a note stating that it should not be moved), so I measured it to understand how it would fit in the room. This computer is on the right side of the room next to the door. It is about 49 inches wide, 75 inches tall, 38 inches in length if I measure it from the wall to the furthest point, and 28 inches if I am measuring solely the unit. With these measurements in mind, I decided I would hang the fabric on the fourth wall, or the wall opposite the door. This was a conscious decision because I wanted people to be able to walk in and directly look at the piece without having to turn and adjust their gaze. I also thought this placement could lure people to enter the room because they could see the program when peering through the window on the door. Since my piece has a sound aspect to it, I wanted to ensure the piece would be luring, even if the door would be closed. By placing the fabric on this wall, I would need to add an extra five feet to the end of the fabric so that it would extend out towards the plinth. This would mean the fabric had to be 190 inches wide and about 244 inches long. **Please note the photos below with the dimensions and sketches of the room**

The next think I would need to measure would be the plinths. I decided to save three plinths of three different heights, but will only be using two for the show. When we are allowed to move into our space, I will be able to better see which two would fit in the room. Each plinth was different in height and size. One is shorter and measures 21.3 inches in length, 19.5 inches wide, and 40 inches tall; one is taller and measures 24 inches in length, 18 inches wide, and 48 inches tall; and the third plinth is smaller and shorter, measuring 8.5 inches in length and width, and about 36 inches tall. **Please note the photos below with the dimensions of the plinths**

To continue with the theme I had in mind, I decided to order a white satin-like material to drape over the plinths. I would need a sheet of fabric that is 101.3 inches by 99.5 inches for the shorter plinth, 120 inches by 114 inches for the taller plinth, and 80.5 inches by 80.5 inches for the smaller and shorter plinth. **Please note the photos below with the dimensions of the plinth sheets**

To my surprise, it is quite expensive and difficult to find sheets of fabric that are as large as I need. Since I am on a Graduate Student’s budget, I decided to purchase smaller sheets of fabric and sew them together to create one big sheet to be hung and to drape over the plinths.

With the start of install quickly approaching, I wrapped up my code and began installing my piece. On Monday, 4 September, Pete will help me hang the black fabric. Prior to Monday, I removed all of the desks and chairs in my room, moved my three plinths from the plinth room, and picked up my equipment from the office. I have begun testing my program on the iMac I will use for the show. I have also download all of the necessary apps for my piece and prepared the iMac for the opening (altering the System Preferences). Once the black sheet goes up, I will move the plinths into place, secure the Trackpad to the plinth, and finish creating the immersive environment I mentioned above.

Below is a panorama of my space. On the right of the image is the computer that may have to remain in the room. The rest of the desks and chairs will be removed. The photos of my notes consist of a sketch of the room and the dimensions of the room and computer, as mentioned above.

Below are photos of the short plinth and the smaller and shorter plinth. I did not take a photo of the taller plinth, since it is a plinth I used last year. I took a photo of the opening in the back of the plinth but have not included that in this series. Below the photos of the plinths are the dimensions of each one, as mentioned above. Included is also my dimensions for the fabric.

Below are images of the projector and the speakers I will be using during the show.

Final Kit List:

  • 2 Speakers: Akai RPM3 Speakers
  • Long AUX Cord
  • Speaker Power Cords (these come in the box with the Akai speakers)
  • 1 Projector: ExquizOn LED Projector
  • Projector Power Cords (this comes in the box with the projector)
  • AV Cord
  • VGA Cord
  • VGA to Thunderbolt Adapter
  • 1 iMac
  • iMac Power Cables
  • Keyboard (this is only for install)
  • 1 Apple Magic Touchpad 
  • 1 Apple Magic Touchpad Mount 
  • Nails (to secure the Apple Magic Touchpad Mount to the plinth)
  • Drill (to secure the Apple Magic Touchpad Mount to the plinth)
  • 2 Plinths (I saved three but will only be using two, as mentioned above)
  • 1 Piece of Black Fabric (184 inches x 250 inches)
  • 2 Pieces of White Satin-Like Fabric (I will have three sheets but only two will be used)
    • Short Plinth: 101.3 inches x 99.5 inches
    • Tall Plinth: 120 inches x 114 inches
    • Smaller and Shorter Plinth: 80.5 inches x 80.5 inches
  • Tall Ladder (to hang fabric)
  • Thumb Tacks or Nails (to hang fabric but it depends on the weight of the fabric)
  • Extension Cords

For the iMac:

  • BetterTouchTool – I will need to download this and activate the gesture functions to work with Chrome
  • Chrome – I will need to download this on the iMac if it is not already there
  • Upload my program – My program will be available on my Github but I will manually upload it to the iMac


More Images & Videos: 


Joel Homework: Exhibition Space Design Prototype


Joel Homework: Exhibition Space Design Prototype


Helen Class Exercise: Dissertation Outline Visualization

Video of the final visualization without audio